Tuesday, March 18, 2014

World of WarCraft: Mists of Pandaria

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World of WarCraft: Mists of Pandaria

The decision to add in the Pandaren race is a transparent attempt to bring in new players and perhaps appeal to a younger demographic. But in practice, Mists of Pandaria has turned out to be very much for longtime fans of the series.
Mists of Pandaria’s feature list is familiar — a new continent, a new race, and a new class. But Pandaria seems less interested in introducing a world-destroying bad guy like Cataclysm’s Deathwing than reigniting the spark of what made the World of WarCraft so appealing in the first place. The continent of Pandaria is everything we’ve come to expect from the series over the years — lavishly detailed and full of nods to games of the past, all rendered with a winking sense of humor.
The actual content is likewise meant to recapture the attention of the old-guard. Aside from a host of challenging new dungeons, Mists of Pandaria brings with it a pet battling system much like that of Pokémon. For longtime players, it’s a great opportunity to dust off all those pets from BlizzCons gone by.
In general, you can say the same for the rest of the game. It’s not an expansion that’s apt to win many new fans, but World of WarCraft seems to be past that point. For those players who have been collecting pets and following the lore from the beginning, Mists of Pandaria is delightful.

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